Tuesday, September 30, 2025
Monday, September 29, 2025
Game Animation
Game Animation
For this project I used my own rig and animations in addition to a Mixamo character rig and break dancing animation. I created and identified an ik controller for both characters, then I retargeted the animations I had on each character to the other. My animations include a directional gesture, a range of motion test, and a break dance. I also set dressed this environment using modular dungeon assets.
Thursday, September 25, 2025
Tuesday, September 23, 2025
Monday, September 22, 2025
Basic Rigging
Basic Rigging
Basic FK rig for Demon model. I created the joints, constraints, controllers, and skin weights.
Thursday, September 18, 2025
Tuesday, September 16, 2025
Week 04 Modular Environment Creation Part 4
Monday, September 15, 2025
Intro To Blueprints
Intro To Blueprints
For this assignment I created two blueprint animations:
- The first animation deals with a dynamic material triggered by the "G" key on the keyboard. Moss appears to be growing on the stone statue when "G" is pressed.
- The second animation deals with a door opening and closing when character enters a trigger box area.
- Both blueprint classes include timeline ramp nodes.
Thursday, September 11, 2025
Tuesday, September 9, 2025
Monday, September 8, 2025
Week 03 Modular Environment Creation Part 2
Week 03 Modular Environment Creation Part 2
1. Adding Boolean Cuts to Shapes
Thursday, September 4, 2025
Initial Block Out - 'F' Stage
Initial Block Out - 'F' Stage As a tech artist and Art Lead for the Medusa Garden of Mirrors Team, I have contributed to the creat...
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Week 01 ZBrush Simple Head and Hammer Project As a first time ZBrush user, I decided to really push myself with these projects in an attemp...
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Character rig, animations, simulations Creature Rig Character Models Prop rig, animation, tools Asset, texture, and pipeline management
















































