'C' Stage
- Lighting: new Overwach reference, torch flickering light
- Rigging: working ik for arms & legs, new skinned model, and set driven key ear & hand shapes
- Niagara vfx: torch fire and smoke
- Houdini: Procedural tree geometry creation
- Materials: torch flickering light, subtle wind effects on trees
- Collecting sounds: torches, footsteps, snakes, ambient
Test VFX







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