Tuesday, December 2, 2025

Medusa 'A' Stage

Medusa 'A' Stage

  • Two in game cut scenes to move object that are obstructing the escape route. They are triggered by user keyboard input
  • Beginning cut scene using sequencer to establish the story
  • Updated all character blueprints with newest models, rigs, and animations
  • Helped integrate gameplay flow from menu to playing the beginning cutscene to playing the level.


- This last video shows the blueprint pathway that illuminates and helps the player navigate in the correct direction.
- Additionally, the video shows the use of mirrors in our scene.
-Lastly, you see the end lose condition where Medusa catches you before you can escape the garden.


The screenshots below are for the cut scene sequences, the mouse character blueprint, the illuminated path blueprint, and the blueprints for moving the soil bags.











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Industry Review Final

 Industry Review Final