Monday, September 8, 2025

Week 03 Modular Environment Creation Part 2

 Week 03 Modular Environment Creation Part 2

1. Adding Boolean Cuts to Shapes

 

2. Creating an Emissive Material

3. Simple Rotation Blueprint

4. Setting Character Movement (Walk Speed And Max Jump Height) and Level Blueprint

5. Setting Up Lighting And Atmosphere

6. How To Take True Fullscreen Screen Shots





Thursday, September 4, 2025

Week 02 - Use of Basic Shapes

 Week 02 - Use of Basic Shapes



Rat Reference Image Setup in Maya



Perforce Upload Proof



Tuesday, September 2, 2025

UE5 / Perforce Basics

 UE5 / Perforce Basics

Screen Captures from my technical art homework level design.

Fantasy house assets and sky town asset pack were imported into the content folder structure, and I used the assets to set dress the empty scene.



Week 02 Modular Environmental Creation Part 1

 Week 02 Modular Environmental Creation Part 1

Checkpoint 1- Mannequin Import / Establish Scale in Maya


Checkpoint 2- Building Proxy Objects in Maya












Checkpoint 3- Creating Materials in UE5












Checkpoint 4- Creating Prefabs With Unreal Blueprints













Checkpoint 5- Beveling Our Edges












Checkpoint 6- Creating High Quality Screen Shots






Monday, September 1, 2025

Week 02 Posing a 3D Character

 Week 02 Posing a 3D Character

For this assignment I chose a yoga pose that I am familiar with, and I used a popular bony skeleton character model and rig. 






Thursday, August 28, 2025

Week 01 - Use of Silhouettes

Week 01 - Use of Silhouettes

Team Medusa 


Pure Ref Board




Perforce File Upload

Basic Lighting and Materials

 Basic Lighting and Materials