Initial Block Out - 'F' Stage
As a tech artist and Art Lead for the Medusa Garden of Mirrors Team, I have contributed to the creation of organizational documents, pipeline, and character rigging.
- I set up a pipeline for asset integration into Unreal and Perforce using two main folders "Work_In_Progress" and "Final".
- These folders are located under the folders labeled "Content" under "Build" as well as under "Source".
- For this round, each person implemented their work into the separate art folders within the "Work_In_Progress" folders located under both build and source.
- Work In Progress Master Asset List - Describes list of assets including models, rigs, animations, and sounds. Document also outlines file names and locations.




















